Hello,

I’m a Sound Designer and Composer from Brazil, currently based in Toronto. The first game I released was in 2012. Since then, I have worked on a variety of audio projects, ranging from freelancing for games to composing music for movies and working in audio post-production. Additionally, I gained valuable experience working in-house at a game studio called BEHOLD for two years.

I consider myself an audio generalist. I enjoy crafting unique sounds as much as delving into the implementation of audio within middleware and game engines, always striving for the best possible outcome.

More about me

bettinacalmon@gmail.com